![]() ![]() That's a wild number of calculations, just to make a single character move. That means that for every frame we are sampling 49 * (3 + 4 + 3) = 490 curves. Each joint has 3 position curves (a vector), 4 orientation curves (a quaternion) and 3 scale curves (a vector). The character that's labelled as Robot 1 in this project has 49 joints.
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